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StarFleet
Starting Member
United Kingdom
25 Posts |
Posted - 27 May 2002 : 11:24:54
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Can anyone tell me how I can create a MOD for my forum?
Thanks!
"They have two settings stun and kill, it would be best not to confuse them." |
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Nathan
Help Moderator
USA
7664 Posts |
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StarFleet
Starting Member
United Kingdom
25 Posts |
Posted - 27 May 2002 : 14:42:08
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How to write a new MOD!
If someone is willing to help, could they please have MSN Messenger, so that e can disscuus this more!
"They have two settings stun and kill, it would be best not to confuse them." |
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Nathan
Help Moderator
USA
7664 Posts |
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crash
Advanced Member
Netherlands
2064 Posts |
Posted - 27 May 2002 : 19:06:36
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look here: http://forum.snitz.com/archive/
"Want to Build MOD's?
You're welcome to contribute to the collection of mods that have been build for Snitz Forums 2000 already! First it is best to take a look in the MOD Add-On Forum (W/Code) forum, to see if someone else isn't already building it. Once you are ready to release the MOD for beta-testing by other users you can post a link for the download zip-file, a demo at your site etc. in the MOD Add-On Forum (W/Code). Once it is stable, you can have it added to the Archives here, we can then also store the zip-file here on the site.
Some things to remember when building a MOD:
Add new files and images in a single zip-file
Add a README.TXT in the zip-file with: 1) Name of the MOD 2) Version of the MOD 3) Version(s) of Snitz Forums 2000 the MOD has been tested on 4) Database(s) the MOD has been tested on 5) Name of the Author 6) E-mail of the Author (optional) 7) Download URL for the MOD 8) URL to a demo site for the MOD (optional)
9) Instructions on how to install the mod, what existing pages to change etc. Include line numbers if possible and/or display changed code so the correct spot can be found even if the line numbers to exactly match
Post it in the MOD Add-On Forum (W/Code) first for bug-checking. Use the info in the README.TXT to start a new topic there.
Try to use the MOD Commander and MOD DB Setup scripts if possible when creating your mod, this might make your live much easier in the end. Also make sure you have the correct error-handling, security checks in case of Admin only scripts etc. Best advise: make it look like the original forum code as much as possible.
If the MOD is stable, i.e. after you didn't get new bug reports for a week or so, you can mail us and the MOD will be published in the MOD Completed Add-On Forum and the Archive here at the site."
Crash's Site | Crash is from
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